Meet Gimble, a friendly dragon with a peculiar problem...
Every time someone points where to fly, he goes the opposite direction!
Can you help break the curse and teach Gimble to fly properly?
Click anywhere on the ground to place a target for Gimble.
Watch what happens when he tries to fly there!
Goal: Place 5 targets and observe the pattern.
Before we meet Gimble, let's learn how to navigate in 3D space.
You found a clue!