Equipment & Gear

Weapons, armor, and cosmetics across 24 attachment slots

Equip weapons, armor, and cosmetics to customize your avatar. The attachment system supports 24 slots across your entire body, from helmets to rings. Everything you equip is visible to other players in real time.

Equipment Regions

Hand
Hands
4 slots
Primary weapon (right hand), offhand or shield (left hand), plus tool slots for both hands.
Head
Head
4 slots
Helmet or hat, left earring, right earring, and face accessories.
Body
Torso
4 slots
Chest armor, necklace, brooches, and decorative pendants.
Shld
Shoulders
2 slots
Left and right pauldrons or shoulder-mounted gear.
Back
Back and Hips
4 slots
Cape or cloak, back-mounted weapon sheath, and hip pouches on either side.
Arm
Arms
2 slots
Left and right bracers or arm wraps.
Leg
Legs
2 slots
Left and right greaves or shin guards.
Ring
Fingers
2 slots
Left and right ring slots for magical or decorative bands.

Smart Equipping

Click "Equip" on any item in your inventory, and the system automatically picks the correct slot based on the item type. No need to manually drag items to specific body parts. The system knows where a sword goes versus a helmet.

Advanced: Slot Override

For players who want fine-grained control, you can override the default slot using the Attachment dropdown in the item inspector panel. This lets you place a weapon on your back sheath instead of in your hand, or wear a ring on a specific finger.

Weapon Types

Melee

  • Swords
  • Axes
  • Daggers
  • Greatswords

Ranged

  • Bows
  • Chakrams

Magic

  • Staves
  • Wands
  • Orbs

Tools

  • Fishing pole
  • Trowel
  • Watering can

Instruments

  • Guitar
  • Drumsticks

Cosmetics

  • Amulets
  • Pendants
  • Fox tail
  • Cell phone

Equipment and Combat

Weapons are not just cosmetic. They scale your combat damage based on your character's attributes. The type of weapon determines which attribute applies.

Strength Weapons
Swords, axes, greatswords, and daggers scale their damage with your Strength attribute. The higher your Strength, the harder you hit.
Magic Weapons
Staves, wands, and orbs scale with your Magic attribute. Pair them with spell abilities for maximum effect.
Ranged Weapons
Bows and chakrams benefit from a combination of Strength and Agility, rewarding mobile combat styles.
Tools and Instruments
Non-combat items do not scale with attributes but serve gameplay functions like fishing, gardening, and performing music.

Multi-User Visibility

When you equip gear, every other player in your instance sees it on your avatar in real time. Swap a sword for a staff, and everyone nearby watches the change happen. Your visual identity is part of the shared world.

Equipment state is synchronized automatically. Players who join your instance after you have already equipped gear will see your full loadout as soon as your avatar loads for them.

Performance

All equipment models are optimized for web performance. Each prop sits between 500 and 1,500 polygons and weighs under 250 kilobytes, with animations retargeted through the BlackBox Animator from sources like Mixamo and VRoid rigs. This keeps the world running smoothly even when dozens of fully-equipped players share the same space.

You do not need to worry about performance when equipping gear. The budget is managed on our end so you can focus on looking the way you want.

Tip: Open Your Inventory

Press I to open the inventory panel. From there you can browse your items, equip and unequip gear, and inspect weapon details including attribute bonuses and material quality.