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Devlog · September 20, 2026 · First shared on the Babylon.js forum

pOqpOq.com: Sharing My Babylon JS Project

Hello all. I thought I might share a little bit about the project I’m working on. I’ve been working on a multiplayer, browser-based, world building, questing, combat, dungeon, event space: a multi-verse. It’s amusing to me, but definitely still in alpha. If anyone is interested in exploring, it’s at poqpoq.com.

I included an app I called Happy Puppy (because I wanted to) that is for beta reporting, adventuring, tracking frame rates and so on. If you happen to check it out, I encourage you to use the little fox button to let me know your thoughts. You can also use it to trigger attacks on yourself or spawn random NPCs. I did some cool water simulation and clouds and shadows most recently, so I would love your thoughts on any of it. (I really am in alpha, so if things suddenly collapse, I apologize. But there is functionality to let you explore, build your own worlds and more.)

The Happy Puppy panel in pOqpOq World, with tools for beta reports, adventuring and frame-rate tracking.
Happy Puppy, the beta-report and adventure panel

If you have a few minutes to give it a look and share your thoughts, I’d love to hear them.

Thanks for any time you can spare.

— Allen

The forum thread has replies from the Babylon.js community, including Deltakosh. Read them on the Babylon.js forum.