Procedural world population. In your browser.
Scatter trees, rocks, NPCs, and particles across any terrain. Layer by layer.
Poisson disk sampling, natural clustering, density maps, and grid placement. Four algorithms for every distribution pattern nature throws at you.
Learn scatter →L-system procedural trees (pine, oak, cypress, palm, bush), procedural rocks, and billboard generators. Every species is customizable down to bark texture and leaf count.
Explore species →Paint vegetation inside poqpoq World. Terrain-aware placement, brush tools, and one-click manifest persistence via the NEXUS bridge.
See World workflow →